Screenshot of the week #10


*taps mic*

Haha, been a minute... I will admit, it's on me for not posting too many devlogs on here. I have been doing it more on my patreon but due to my size it'd be hard for people to see it. So I'll do my best to continue posting more on this itch page. I was heavily burned out after the most recent build of the game and spent the rest of my time making other concept works to get my mind off of the main project. I think I have reached a position where any feelings of burned out is gone or reduced enough to a state where I can continue to work on World 3 at a moderate pace. I'm hoping to continue to post more about the project and finish up World 3 before October. I'd have enough content to fully open up a steam page too, so that'll be exciting! But I shouldn't try predicting the future, my track record of that is already abysmal as is. But I have been a bit off topic from the main point of the post. From the screenshots above, Level 3 is being finished up. A few more assets and mechanics need to be finished before I consider it done but it's on its way to being completed.  It's going to be a longer level with more branching paths and more platforming focused challenges to keep you stimulated while playing. I made a new enemy that you'll get to tryout when you play the next build, hopefully in 2-3 weeks. It was a random idea that I fell in love with and it's a very cool looking gremlin.  Soon I will show more about this level so again, stay tuned! I am writing this under a big headache so apologies if I repeated myself. That's it from me, see you soon! Until then!

-Snow

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96 days ago

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