Beta V1.0.8 is out!
Hello! This is the biggest update to the game since V1.0.1. I have been working nearly daily patching and ironing out things for the SAGE demo this year and I figure why not share it on this site as well? It contains all 8 levels + secrets and achievements and other extra content. I hope you enjoy it! I'll drop the notes down here:
Until then!
-Snow
Cappi Starbound Saga Beta V 1.0.8 (SAGE Version) Update Notes
--General changes--
*New textures for Dreamers Paradise
*New textures and animations in the world selection screen
*You can now dash in the world selection screen
*Dash attacking and going off a slope now keeps you on the slope like before
*Fixed the rolling animation to no longer be low fps
*Made the lazy miners sit on the ground
*Made changes to certain cutscenes
*New door animations
*Completion and 100% Completion assets for Seaside Hub are here!
*Changed the SFX for dash attacking
*When completing a world, the corrupt shift background no longer plays
*New animation when leaving a world
*New animation that plays that shows you the next level you unlocked
*2 more achievements were added
--Big changes--
*Atlas Journal is updated with new entries and OIU reports
*Malva Garden is available! Play (not yet) with your malvagatos, pet them and feed them!
*Parallel levels are split into their own world hub. Pressing (parry) in the world hub allows you to swap between worlds and parallel worlds
--Bug fixes--
*Fixed the "Fox Jones" achievement from not triggering properly
*Fixed the water tiles in 2-3
*Fixed an issue where completed rewards showed early if you paused and unpaused in the hub
*Adjusted Simon's hitbox so he doesn't get clipped into walls easily
*Deleting a save now clears the time on the file
*Fixed an issue where leaving World 2-4 would not bring you to the door properly
--Changes to characters--
*New effects for stomping
*New sliding mechanic
*New rolling from a stomp mechanic
*Discard ability attack damage increase (6 -> 11)
*Dash attack last less
*Dash attack speeds buffed by 1
*Spin out limit decreased 4 -> 3
*When landing from a stomp you can now do these options:
1. Press jump to automatically get the highest jump you can do off the ground
2. Dash either to the right or left based on the direction held
*Ruv attack damage buff (5 -> 12)
*Shock damage buff (2 -> 3)
*Pyro damage buff (3rd charge dmg 6 -> 9)
*Rolling damage buff (3 -> 4)
*Balloon damage buff (4 -> 5)
*Bomb damage buff (3 -> 5)
*Razor damage buff (3 -> 5)
*Firework damage buff (4 -> 5)
*Wind damage buff (4 -> 6)
*Bosses HP have increased by 10
*Isabella restores more HP during phase 2 (35 -> 65)
*Bosses are stunned by Atlas less
*Simon now resists shock
--Stage changes and rehauls--
*CHANGE: Moved the finish portal down a bit in Parallel 1
*CHANGE: Moved a spring to a proper area in DP2
*CHANGE: Moved the tree and a few muns down in DP2
--KNOWN ISSUES--
Minecart doesn't work 100% of the time when on a diagonal track
Files
Get Cappi: Starbound Saga
Cappi: Starbound Saga
Sonic and Kirby inspired platformer with a special twist in gameplay!
Status | In development |
Author | Snow |
Genre | Platformer, Adventure |
Tags | Short, Singleplayer |
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