Beta V1.0.8 is out!


Hello! This is the biggest update to the game since V1.0.1. I have been working nearly daily patching and ironing out things for the SAGE demo this year and I figure why not share it on this site as well? It contains all 8 levels + secrets and achievements and other extra content. I hope you enjoy it! I'll drop the notes down here:


Until then!

-Snow

Cappi Starbound Saga Beta V 1.0.8 (SAGE Version) Update Notes

--General changes--

*New textures for Dreamers Paradise

*New textures and animations in the world selection screen

*You can now dash in the world selection screen

*Dash attacking and going off a slope now keeps you on the slope like before

*Fixed the rolling animation to no longer be low fps

*Made the lazy miners sit on the ground

*Made changes to certain cutscenes

*New door animations

*Completion and 100% Completion assets for Seaside Hub are here!

*Changed the SFX for dash attacking

*When completing a world, the corrupt shift background no longer plays

*New animation when leaving a world

*New animation that plays that shows you the next level you unlocked

*2 more achievements were added

--Big changes--

*Atlas Journal is updated with new entries and OIU reports

*Malva Garden is available! Play (not yet) with your malvagatos, pet them and feed them!

*Parallel levels are split into their own world hub. Pressing (parry) in the world hub allows you to swap between worlds and parallel worlds

--Bug fixes--

*Fixed the "Fox Jones" achievement from not triggering properly

*Fixed the water tiles in 2-3

*Fixed an issue where completed rewards showed early if you paused and unpaused in the hub

*Adjusted Simon's hitbox so he doesn't get clipped into walls easily

*Deleting a save now clears the time on the file

*Fixed an issue where leaving World 2-4 would not bring you to the door properly

--Changes to characters--

*New effects for stomping

*New sliding mechanic
*New rolling from a stomp mechanic

*Discard ability attack damage increase (6 -> 11)

*Dash attack last less

*Dash attack speeds buffed by 1

*Spin out limit decreased 4 -> 3

*When landing from a stomp you can now do these options:

1. Press jump to automatically get the highest jump you can do off the ground

2. Dash either to the right or left based on the direction held

*Ruv attack damage buff (5 -> 12)

*Shock damage buff (2 -> 3)

*Pyro damage buff (3rd charge dmg 6 -> 9)

*Rolling damage buff (3 -> 4)

*Balloon damage buff (4 -> 5)

*Bomb damage buff (3 -> 5)

*Razor damage buff (3 -> 5)

*Firework damage buff (4 -> 5)

*Wind damage buff (4 -> 6)

*Bosses HP have increased by 10

*Isabella restores more HP during phase 2 (35 -> 65)

*Bosses are stunned by Atlas less

*Simon now resists shock

--Stage changes and rehauls--

*CHANGE: Moved the finish portal down a bit in Parallel 1

*CHANGE: Moved a spring to a proper area in DP2

*CHANGE: Moved the tree and a few muns down in DP2

--KNOWN ISSUES--

Minecart doesn't work 100% of the time when on a diagonal track

Files

Cappi Starbound Saga Beta SAGE.zip 30 MB
78 days ago

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