Beta V1.0.7 is out!
Hoorah! Beta Version 1.0.7 is finally out! I cooked up a lot of changes during my break and finally got to finish it! This update fixes a few minor bugs, adds a new level, tweaks level design and more! As always if you wish to support me, you can become a patron over at Patreon.
With that out of the way, here are the patch notes, and thank you for listening!
Until then!
-Snow
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Cappi Pocket Adventure Beta V 1.0.7 Update Notes
--General changes--
*Added a bit more enemies
*New sprites for the World 3 boss were made
*Resized dialogue button choices
*Added a transition when clearing a level for the first time
*New SO intro cutscene
*Proper death sprite for Simon in the boss fight
*Changed the layout of Seaside Oasis Hub a little
*Added the corrupt background shift to Seaside Oasis
*New water graphics
--Bug fixes--
*Fixed an issue where completing the Purple emblem in files 2 and 3 would not trigger
*Fixed an issue where dashing from a stomp would be cancelled too early to be in a run
*Fixed an issue where Atlas' Timeva attack would not freeze enemies
*Fixed a wall from not being there in Parallel 1 Screen 4, I don't know how I missed this for 2 months
*Hopefully fixed a bug where hitting a corner of a platform and then jumping would cancel all gained momentum
*Fixed a floating door and flowers in Dreamer's Paradise Hub and DP2
*Small fix where the sprite for Cappi turning around would persist a little bit after doing it off a platform
*Fixed an issue where getting hit and restarting or exiting the level would not allow you to get the "no damage" emblems
*fixed an issue where if you exited the first room, went back and hit restart, you'd be reset at the end of the first room, not the beginning
--Changes to characters--
*Wind yoyo has been added
*New jump animation for Cappi
*Increased the speed in which you fall from a stomp (10 -> 13)
*Increased the speed in which you fall from a stomp in shock ability (10 + 2 -> 13 + 10)
*Increased the jump height from sound's dash jump (3 - > 5)
*Increased the base speed of razor dash attack (8 -> 9)
--Stage changes and rehauls--
*ADDS: World 3 Level 3, Crimson Grotto, is now playable
*CHANGE: Slight edit to an orbistar in the second last screen of SO2
*CHANGE: Moved a spring to a proper area in DP2
--KNOWN ISSUES--
*Springs may not work as intendedFiles
Get Cappi: Starbound Saga
Cappi: Starbound Saga
Sonic and Kirby inspired platformer with a special twist in gameplay!
Status | In development |
Author | Snow |
Genre | Platformer, Adventure |
Tags | Short, Singleplayer |
More posts
- Beta V1.0.9 is out!41 days ago
- Post Sage post54 days ago
- Beta V1.0.8 is out!63 days ago
- Beta V1.0.8 pre SAGE post71 days ago
- Screenshot of the week #10Jul 23, 2024
- Beta V1.0.6 is out!Jun 30, 2024
- WORLD 2 DEMO IS OUT!!!!May 23, 2024
- Screenshot of the week #9May 03, 2024
- Beta V1.0.4 is out!Apr 19, 2024
Leave a comment
Log in with itch.io to leave a comment.