Beta V1.0.3.5 is out + News!
*yawn* Ah, would you look at the time it's been... a month?! Jeez, that's nuts. Well here is a new update for the beta! This update changes a lot of fundamental mechanics under the hood as well as adding a lot of cool things! Before I go deeper into the patch notes I will like to separate this section to give a bit of news:
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Currently, I am working on a wave based shooter game! It's going to be very silly and fun and I can't wait to show you guys! If you want an idea of what this game is going to be like here is a link:
Right now it is in it's alpha stages and the builds won't be public for a long long time. That's why I am offering the choice to become a patreon member for the low low price of 4 smackaroos! With this, you will get early access to all builds and your own chat to discuss things with me and even run a few community events together! Well, maybe let's rush it too fast until there's enough people haha. If you are genuinely interested, here is the link:
https://www.patreon.com/Snowski
I would really, really appreciate it! Times are a bit hard juggling college and game development so any amount of support means the world to me since this is going to be my life job. Alright, no more shilling. It's time to get to the patch notes:
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Cappi Pocket Adventure Beta V 1.0.3.5 Update Notes
--General changes--
*Added and adjusted different effects for certain objects
*Fixed an issue where the emblem box was not showing on other files
*Collision detection was tweaked
*Overhauling the character controller to be more flexible in the future
*Some compression to sound files
--Changes to characters--
*Some enemies have had their delays between attacking near you increased/decreased
*Bomb yoyo can now be used when in the air much better (not running)
*Sound yoyo can have 3 sound waves at a time
*Fire yoyo attacks now properly show cappi sending out the yoyo
--Stage changes and rehauls--
*CHANGE: World 1 Level 1 was slightly tweaked
*CHANGE: World 1 Level 2 was slightly tweaked to add enemies and change layout
*CHANGE: World 1 Level 3 was slightly tweaked to add enemies
*ADDS: Parallel 1, 236-P Passin, is now playable
*ADDS: World 2 Level 1, Sandway Panic, is now playable
--KNOWN ISSUES--
*Getting hurt does not lead into the proper state most of the time. The game is playable but is a bit off looking
*Sound mixing is still a bit off
Files
Get Cappi: Starbound Saga
Cappi: Starbound Saga
Sonic and Kirby inspired platformer with a special twist in gameplay!
Status | In development |
Author | Snow |
Genre | Platformer, Adventure |
Tags | Short, Singleplayer |
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